package game.ouroboros.enemy;

public enum PersonagensList {
	/**
	 * 	Personagens ordenados pelo tamanho da vida
	 */
	// Level 1
	SKIPER(0),
	AIR_SKIPER(1),
	OGRE(2),
	// Level 5
	FIRE_OGRE(3),
	DARK_OGRE(4),
	ICE_ARCHER(5),
	// Level 10
	FIRE_ARCHER(6),
	CHAMAN(7),
	ARMORED_OGRE(8),
	// Level 15
	BOOM(9),
	NIGHTMARE(10),
	// Level 20
	DRAGON(11),
	//Boss
	EK_CHUA(12),
	IXTAB(13),
	AHPUCH(14);
	
	public int enemy;
	
	private PersonagensList(int val) {
		enemy =val;
	}
}
